![]() ![]() ![]() Naturally, the shorter the distance, the faster that’s going to happen. You can watch the smiths work on armour and swords, and then see this being carried over to the stockpile. You want to consider your building layout to optimise the workflow and path which supplies take. It’s not just that the free-form system didn’t work too well, but having a grid just makes things a whole lot easier to manage. Building and managing your castle is naturally going to be an important part of the game still, and I’m sure that many fans of the series are glad that the game is stepping away from the free-form layout of Stronghold 3, and returning to the grid system of previous games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |